Tactical Ops Tactical Ops
A modded standalone version of Tactical Ops 2

Eine modifizierte Version von Tactical Ops 2

Classic or AoT

Classic or AoT

This mod is based on Tactical Ops 2, but a lot of classes have been added so Tactical Ops 3 maps also work. It's standalone just like Tactical Ops 3 is. This mod is based on Tactical Ops 2, but a lot of classes have been added so Tactical Ops 3 maps also work. It's standalone just like Tactical Ops 3 is.

Launcher

Launcher

Intodrucing a launcher to manage different profiles. The launcher also adresses DEP issues. Intodrucing a launcher to manage different profiles. The launcher also adresses DEP issues.

New UI and cleaner dialogs

Neue Oberfläche und optimierte Dialoge

You no longer have an menu, but can directly access everything from the clean desktop menu. All dialogs habe been cleaned of less important features. You no longer have an menu, but can directly access everything from the clean desktop menu. All dialogs habe been cleaned of less important features.

Monsterhunt and vs Bots

Monsterjagt und gegen NPC Gegner

A customized version of the mod "Monsterhunt" is included, as well as a mode where human players can play against NPC enemies. An option that human players respawn during rounds is also added. A customized version of the mod "Monsterhunt" is included, as well as a mode where human players can play against NPC enemies. An option that human players respawn during rounds is also added.

More realism

Realistischer

How many bullets do you have when you insert a new magazine while there is still one bullet left? Jep, you now no longer losse that bullet anymore. Bullets now also massively drop speed when penetrating objects. Laserpointers no longer switch off automatically when hostering or throwing away your gun. How many bullets do you have when you insert a new magazine while there is still one bullet left? Jep, you now no longer losse that bullet anymore. Bullets now also massively drop speed when penetrating objects. Laserpointers no longer switch off automatically when hostering or throwing away your gun.

Less but more

Weniger und doch mehr

You can now buy a little bit more magazines, and even multiple grenades (from the same type). However, any equipment or injury contributes to your movement speed and jumping height. Therefore, weapons will no longer automatically picked up, but you must press a key. You can now buy a little bit more magazines, and even multiple grenades (from the same type). However, any equipment or injury contributes to your movement speed and jumping height. Therefore, weapons will no longer automatically picked up, but you must press a key.

Losses

Verluste

Missions now are aborted if too many hostages are killed by the rescue team (hostages killed by NPC du not count); Also there is no more crosshair, or autoreloading. Missions now are aborted if too many hostages are killed by the rescue team (hostages killed by NPC du not count); Also there is no more crosshair, or autoreloading.

More infos

Informativer

Infos when joining a match and kill infos have been tweaked. Bot names have also been changed. Infos when joining a match and kill infos have been tweaked. Bot names have also been changed.

No more

No more

The host can now reset the current round, restart the map or switch maps without having to start a new session The host can now reset the current round, restart the map or switch maps without having to start a new session

Monster hunt friendly

Monster hunt friendly

Monsters no longer spawn instantly, and cannot shoot or been shot when spawning. Spawnpoints are also a little bit tweaked and monsters queued if required. Warlords beam away a few times instead of dying. Monsters no longer spawn instantly, and cannot shoot or been shot when spawning. Spawnpoints are also a little bit tweaked and monsters queued if required. Warlords beam away a few times instead of dying.